Nov 28

FumeFX is a gaseous fluid dynamics simulator for 3ds Max from Sitni Sati/Afterworks, the makers of the well-known AfterBurn or DreamScape. It’s a simulator in the sense that it doesn’t use particles or billboards, but it computes a physical simulation of the fluid, like RealFlow. I’ve just got the FumeFX demo version, so here are my first impressions on the plug-in, after just a few tests.

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Nov 26

I made this test a few years ago, using 3ds Max 9 and the camera tracking tutorial included in the samples. The idea behind camera tracking is to recreate in your 3D application the animation of a real-world camera with which you shot a video. You then render some 3d models or effects using the virtual camera, and blend the rendered image with the original footage.

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Nov 26

For my second class in image synthesis (back in year 2000), I had to write a simple C++ command-line raytracer.

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